And then there were none game

broken image
broken image

Even the two servants were hired by letter. Owen, who invited all the guests, isn’t there. Eight people, each one with a dark secret, are brought to a country house on the fictional Shipwreck Island off the coast of Devon, and trapped there by an impromptu storm.

broken image

The story stays as close to the book as you could hope for. But that’s not the point – the game isn’t aimed at a hardcore gaming audience – it’s aimed at Agatha Christie fans, who, let’s be honest, tend not to be the biggest gamers. It looks awful, with pixelated character models, clunky controls and background environments the 80s would be ashamed of. Hardcore gamers look away now – And Then There Were None is a terribly made video game. Ah well, it’s here now, and Wii-owning Agatha Christie fans should be happy, because, surprisingly, it’s not too bad. That’s over 10 times more than Halo 3.Īnd so the question you might ask is not why it’s come to the Nintendo Wii, but why it’s taken so long. While many people will have heard of famous Belgian detective Hercule Poirot, either through reading Agatha Christie’s hugely popular books or watching the superb TV series starring David Suchet (get it on DVD, it’s great), And then There Were None, released in the UK in 1939, is her most successful book, selling over 100 million copies.